Birb Labs

Small games, sharp feel, strange little worlds.

Birb Labs is the play space for web-native motion: flight physics, mobile controls, tiny game loops, and tactile prototypes that find the fun before the system gets complicated.

Rule 01

The first screen should be playable, legible, and alive.

Rule 02

Mobile controls deserve real design, not desktop controls squeezed down.

Rule 03

Physics should feel generous before it feels realistic.

Rule 04

Every experiment should leave behind a reusable tuning lesson.

Lab index

Categorized by what each experiment is trying to learn.

Playable Worlds

Tiny games that prove the feel before the feature list gets heavy.

Birb Mobile

Core build

A spherical-world flight game tuned for quick hands, readable momentum, and satisfying little recoveries.

Orbital flight
Touch-first controls
WebGL feel tests
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Rogue Mobile

Prototype

A compact roguelite loop for short mobile sessions: risk, route choice, power spikes, then one more run.

Run structure
Room rhythm
Reward pacing
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Marco Mobile

Prototype

A call-and-response exploration toy where navigation feels like listening, guessing, and closing distance.

Audio cues
Search loops
Spatial memory
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Pocket Companions

Shipped little apps that ride along in real life and earn their keep.

tabitomo

Live

A Japanese travel companion: phrasebook, live voice translation, and on-trip guidance tuned for actually getting around Japan one tap at a time.

Voice translation
Installable PWA
On-trip guidance
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Motion Studies

Interaction sketches for friction, weight, speed, and delight.

Glide Tuner

Suggested

A hands-on flight sandbox for tuning drag, lift, stall forgiveness, and turn confidence without rebuilding the game.

Physics sliders
Replay ghosts
Feel notes

Pocket Wind Tunnel

Suggested

A simple visual lab for testing gusts, turbulence, and boost trails as readable gameplay language.

Wind fields
Trail clarity
Boost shapes

Tap Gravity

Suggested

A one-thumb gravity toy that explores snap, float, and recovery timing across different phone sizes.

One-thumb input
Micro arcs
Fail-soft timing

Creator Toys

Small tools that let the lab make more lab faster.

Nest Builder

Suggested

A modular level-kit for sketching obstacle clusters, collectible paths, and little scenic moments.

Tile kits
Path testing
Shareable seeds

Featherboard

Suggested

A lightweight tuning board for comparing control presets, difficulty curves, and player notes in one place.

Preset compare
Session notes
Difficulty maps

Tiny Trailer Bench

Suggested

A capture-friendly scene runner for producing short gameplay clips, loops, and progress updates.

Camera rails
Loop capture
Clip staging